Choose Weapon
Damage
<%currentSetup.weaponDetails.attack%>
Affinity
<%currentSetup.weaponDetails.affinity%>% / <%currentSetup.weaponDetails.affinity_virus%>%
Element
<%weaponElement.attack%> <%weaponElement.name%>
Element
Phial
<%currentSetup.weaponDetails.phial%>
Sharpness
Max Sharpness
Kiranico
Choose Target Meownster
Monster State
Weakness Averages
<%monsterWeakness.type%>
<%monsterWeakness.val%>
Choose Meowdifiers
<%group.displayName%>
Damage Calculation
<%setup.weaponTypeDetails.name%> <%setup.weaponDetails.name%> vs <%monsterDetails.name%> [edit ] [edit ] [share/save ] [remove ]
<%baseUrl%>?m=<%monsterDetails.id%>&s=["<%setup.setupUrl%>"]
Meowdifiers:
  • <%modifier.name%>
Sharpness: <%monsterDamage.name%>
Spirit Gauge:
Phial Count:
<%allDamageRange.min.physicalDamage%><%"+" + allDamageRange.min.elementalDamage[$index]%> ~ <%allDamageRange.max.physicalDamage%><%"+" + allDamageRange.max.elementalDamage[$index]%> <%allDamageRange.min.totalDamage%> ~ <%allDamageRange.max.totalDamage%> <%partDamageRange.min.physicalDamage%><%"+" + partDamageRange.min.elementalDamage[$index]%> ~ <%partDamageRange.max.physicalDamage%><%"+" + partDamageRange.max.elementalDamage[$index]%> <%partDamageRange.min.totalDamage%> ~ <%partDamageRange.max.totalDamage%>
<%weaponMotion.name%> <%motionDamageRange.min.physicalDamage%><%"+" + motionDamageRange.min.elementalDamage[$index]%> ~ <%motionDamageRange.max.physicalDamage%><%"+" + motionDamageRange.max.elementalDamage[$index]%> <%motionDamageRange.min.totalDamage%> ~ <%motionDamageRange.max.totalDamage%> <%calculatedDamage.physicalDamage%><%"+" + calculatedDamage.elementalDamage[$index]%> <%calculatedDamage.totalDamage%>
Share or save (bookmark) all setups above
<%urlAll%>